Developped in C++ with our own engine, An Octonaut Odyssey is the result of a work performed by a team of enthusiasts. The game is unique mainly because it was entirely designed based on one simple SFML library, from the physics engine to the music, including animations and sound design. The sceneries and reliefs are generated by mathematical algorithms, that composes each and every planet, a unique and evolutive living place. The game has much evolved from the beginning. First designed as a simple student project for the information-technology school 42, it became little by little a much more ambitious and personal project.